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Lugaru myth
Lugaru myth






A story that focuses on folklore and history.This will alter mechanics, change the rate of play and just generally make things more spine-tingly uncomfortable. The environment will get increasingly more chaotic over time.This isn’t exactly a pacifist approach to playing the game, it’s more to force us to create really intriguing and engaging puzzles that players haven’t seen before. Our approach to boss battles will be terrifying nightmare monsters that you have to escape or defeat using the environment to your advantage.It’s a delicate balance that we’re looking forward to getting your insight into. That being said, the Loupgarou will have combat mechanics (which we’re in the process of hashing out). We want a player to be able to comfortably complete puzzles, but we don’t want puzzles to feel like a secondary game - where the original plan is just to wig out and maul 1000 guards. However, in the arc of stealth games where you have Mark of Ninja (be super sneaky but also be a badass, very dangerous assassin) and, we’re aiming to be in the middle, but closer to punishing-y end of things. We chose a stealth game simply because we like stealth games. Le Loupgarou is an isometric stealth-adventure game.We’re going to jump right into the nuts and bolts, so here’s a quick shortlist of mechanics, environment and gameplay we have planned: The more insane the beast the more insane the world. An example of that is how militiamen appear as Charred Men - the Loup’s hatred of fire manifesting itself in an enemy that is as primal as his experience. As the game progresses, as he grows more delusional, the world’s depiction changes and gameplay shifts. The first level will be a twisted recreation of 1930s Bridgetown - with chattel houses, ports and colonial style buildings.

lugaru myth

#Lugaru myth how to#

As a stealth game most of the designed mechanics and gameplay centre around puzzle solving, trying quickly and efficiently to dispatch some enemies, evade others, and knowing how to navigate an environment that is toxic to you. A world that grows more unhinged as he does.

lugaru myth

In Le Loupgarou the player pilots the lycanthrope through a world that is scarier than he is.

lugaru myth

You will not play this game and feel all-powerful. There’s a history there, a culture, a story. They’re pulled from a region and a place that doesn’t see much mention in video games. We’re aiming for that level of complexity because the character’s we’re creating deserve that. This is a narratively heavy game think Transistor or Bioshock.






Lugaru myth